![]() Overall, despite its difference from classic games within its genre, Tails of Iron seems like a very promising title because it seeks to be a bit unusual, and that is not a bad thing. On top of this, armor has enemy resistance, so you’ll need to select the right gear for the enemy you're facing." ![]() The weight of the armor affects the speed of your dodge roll and your ability to evade attacks. There are 75 unique weapons and pieces of armor in the game, with the latter also coming in three different types. This doesn't mean there won't be build variety in the game, and Odd Bug Studio made sure to have a plethora of possible combinations for players to delve into. Weapons come in one of three different types - swords, spears, and axes."Īnother thing that marks a major departure from other Souls-likes is that Tails of Iron doesn't feature skills and talents to customize the main character, a Rat prince by the name of Redgi. "Character customization is all based on your weapon and armor loadout. Bennett said there are also plenty of armor types and shields. The conflict is pivotal to the story, and when the Frogs strike the Rats retaliate by taking the fight to their poisoned lands with the use of gas masks and an arsenal of weapons. Tails of Iron is more straightforward with its narrative, and the game is designed to have players explore the backstory of the kingdom and why the war between the Rats and the Frogs has now reprised after years of peace. One of the most distinctive traits about this genre is that its stories are often told in fragments, or maybe riddles and clues, sometimes without explicitly stating what the main plot is really about. ![]() ![]() For example, Tails of Iron takes from The Witcher in being largely story-driven, according to Bennett, which is not something that all Souls-like games do. Part of the allure of Demon's Souls and Dark Souls is having to manage an important resource that's used to attack, dodge, and parry, which can be lost in Tails of Iron, but the indie game makes up for it in other departments. With the stamina bar removed in Tails of Iron, there is more freedom of movement and action than other Souls-like titles, which makes combat more fluid and allows for a more immersive experience. ![]()
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